![]() I tested it with the Oculus Rift DK2 and the scale and atmosphere are very good. The graphics are not too great (could use some more details), has visual holes, the road surface feels weirdly smooth and the San Francisco like elevation changes are too low poly and a bit too much for Assetto Corsas physics engine (car dropped through the road sometimes).īut i really, really like this! The idea is awesome and this as a first version of the track is really nice. It's going to be a lot of work, but you'll get those roads smoothed out and the holes/gaps filled in no time. Just please don't give up on this project. Of course there are many other ways you could build this city and they're certainly up to you to decide. Take a visual tour of New York City, or San Francisco, or Paris, or London on Google Maps or Google Earth to get some ideas. Maybe even have arrows painted on the pavement, like in big cities, so if I'm driving from a side street I know which way traffic is allowed to flow, etc. You might want to add a bunch of stop signs, street signs. things that are identifiable so people could actually have a purpose in where they are driving to. If you keep at this project, may I suggest you put some "landmarks" in the city. Obviously, there is a lot of work to be done.hence, the v0.1 designation. A city driving map could be a lot of fun in A.C. I really hope you don't abandon this project. I think there is a tremendous amount of potential here.
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